Jim Chen

Software Engineer

I'm currently a senior studying Computer Science at Georgia Tech. I'm passionate about all things tech and developing cool and scalable products. I'm also into video games, rock climbing, film, and cooking.

DEV

Currently Building

Real-time AI platform with Kafka, Flink, and Kubernetes for IoT anomaly detection and predictive maintenance.

JavaPythonTypeScript

Work Experience

Sept. 2025 — Present

Software Engineer (Part-time)

Adversarial Risk Management

Developing fullstack risk management platform in Rust & Svelte.

SvelteTypescriptRustKubernetes

May 2025 — Aug. 2025

Software Engineer Intern

Amazon

Built scalable internal platform to streamline self-serve dataset generation for teams across product, engineering, and science within the Alexa SmartHome Org.

PythonTypescriptDockerAWS CDK (S3, Cloudwatch, ECS, Fargate, Bedrock, etc)

Jan. 2025 - May 2025

Software Engineer Intern (Part-time)

Georgia Institute of Technology

Developed room reservation booking platform to streamline legacy reservation management processes.

ColdfusionJavaScriptSQL

Dec. 2023 - May 2025

Head of Engineering

Georgia Tech Esports

Led engineering at Georgia Tech Esports, building full-stack platforms and a tournament app for 2,000+ users while securing $100K+ in sponsorships and managing a 4-person dev team.

ReactTypescriptNodeMongoDB

May 2023 - Aug. 2023

Machine Learning Engineer Intern

LMI Technologies

Enhanced machine learning pipelines for industrial inspection, significantly improving detection accuracy and reducing false positives.

PythonOpenCVPytorch

Featured Projects

Featured
Currently Building

Currently Building

Real-time AI platform with Kafka, Flink, and Kubernetes for IoT anomaly detection and predictive maintenance.

PythonJavaKafkaFlinkKubernetesFastAPIPyTorchMaven
Code
Featured
GameFest Tournament Management Platform

GameFest Tournament Management Platform

A full-stack tournament management solution built with MERN stack with Clerk integration. Features include user authentication, user/game/bracket management, and other LAN tournament features. Backend is inactive to save costs until next Gamefest 2026

ReactExpressNodeTypeScriptClerkTailwindCSSViteMongoDB
Featured
Arcane Graphics Rendering (C++)

Arcane Graphics Rendering (C++)

An Arcane-inspired graphic effect built using a combination of complex mathematical formulas, C++, and OpenGL library. Used texture sampling, alpha blending, domain warped noise meshed with perlin noise, 4 layers of fractal Brownian motion (for sphere chaotic scene), different lighting effects, particle motion and physics for fireworks

C++MathematicsOpenGL
Verdant

Verdant

An AI-powered accounting automation software (like invoice-processing) to replace tedious manual accounting processes. Built and achieved top 5% of YC founders for YC S24 batch.

ReactJavaAWS TextractNLU Models
Georgia Tech Esports Main Site

Georgia Tech Esports Main Site

An online directory for Georgia Tech students to get involved in local gaming communities under Georgia Tech Esports.

ReactTypeScriptClerkTailwindCSSViteMongoDB
Pokemon Journey (GBA Game)

Pokemon Journey (GBA Game)

A GBA game built on C and Docker. Key features include low level memory management and in-game features shown in demo.

CDocker
2D Android Dungeon Crawler Game

2D Android Dungeon Crawler Game

A rudimentary Android dungeon crawler game built using Java and AndroidSDK.

JavaAndroidSDK
Covid Insights Visualization

Covid Insights Visualization

A visualization built to give scientists and leaders insight into the air quality vs COVID-19 infection rates throughout India and China. Built for NASA SpaceApps competition and won 1st place category winner

ReactPythonMapbox APIDeckgl

Let's Connect

I'm always interested in hearing about new opportunities and interesting projects. Feel free to reach out!

Phone

(205) 285-0987

Location

Atlanta, GA